﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

public class IronDrumBlock : BlockMaterial
{
    public IronDrumBlock() : base("iron_drum")
    {
        DisPlayName = "铁桶";
        Collide = false;
        CreateBlockEntity = () => new IronDrumBlockEntity();
    }
}

